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21:03 April 20th, 2008

Genesis "Project" - Genesis/Megadrive/SegaCD Emu for the Nintendo Wii and Gamecube

Posted By: wraggster

Eke-Eke has released a new version of the Genesis/Megadrive/SegaCD Emulator for the Nintendo Wii and Gamecube

Heres whats new:

This is quick "fix" update that fix some bugs existing in the previous version.
It also add progressive mode support (480p) in Wii mode and definitely fixe the "red screen" problem with PAL wii in EURGB60 mode (there was a tiny bug in libogc that makes the video hardware sometime output a wrong video signal, not RGB compatible)


here is the full changelog:


Quote:
[Genesis]
- modified VINT timings a little bit: fix lockup during Desert Strike's intro
- corrected 68k interrupts handling: fix graphic glitches in Darius II/Sagaia

[NGC/Wii]
- fixed 60Hz "Bilinear" rendering mode (was broken in last release)
- fixed issue with the 1st file when browsing SDCARD through SD-Gekko
- fixed GX initialization: fix "freeze" issue that occured sometime when starting a game
- added "Wii Reboot" option
- added PAL 50hz support in menu (black borders)
- added progressive rendering mode support (480p) in Wii mode (not supported by the PAL60 version, use the other one !)
- compiled with a modified libogc: should definitely fix the PAL "red screen" issue for RGB-cable users (still use the PAL60 version !)
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