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The Hottest DCEmu Posters
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December 2nd, 2009, 16:57 Posted By: wraggster
‘A monster’ at Sony was born after Nintendo’s Yamauchi severed ties
Phil Harrison, the former head of Sony Worldwide Studios, has given his account of the falling out between Sony and Nintendo during the SNES-CD negotiations.
Before PlayStation went on to revolutionise the world of electronic entertainment, Sony had tied itself to a deal with Nintendo to jointly work on a CD-ROM add-on for the SNES.
At the time, Harrison joined what was then called Sony Electronic Publishing, and the firm had just started releasing cartridges for the SNES and Sega Mega Drive.
But in a dramatic turnaround that spun two electronic empires into opposition, Nintendo’s ex-president Hiroshi Yamauchi announced at CES – to the surprise of Sony as well as onlookers – that the firm would be partnering with Phillips for its SNES-CD platform.
“[Sony and Nintendo] fell out over the way the royalties were divided up,” Harrison told Develop.
“That was very embarrassing to Sony and it’s not how you do business with companies of that size and stature.
“What it ended up doing was creating a bit of a monster in terms of the passion and drive within Sony, particularly Ken Kutaragi, to prove everyone wrong.”
A year later, Sony asked Harrison to join a new top-secret team known as Project One…
http://www.develop-online.net/news/3...ution-Harrison
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December 2nd, 2009, 21:43 Posted By: wraggster
New from Divineo China

The Power Stick is an Arcade Style controller for all GameCube/Wii fighting fans. It features 7 fighting buttons and a very affordable price tag.
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December 2nd, 2009, 21:46 Posted By: wraggster

Nintendo Characters are holding a party here. Mario arrived with his friends such as Luigi, Princess Peach, and Yoshi. The bad guys such as Wario and Bowser are also here with the small guys. The popular heroes such as Yoshi and Mario are available in different sizes.
Donky Kong and DD Kong are joining in, pile them beneath your Christmas tree with Kirby, King Dedede and Waddle. This time Kirby is not just a small bouncy ball, he is a huge round and fluffed up cushion which you can use as a make shift pillow.
The plushes have arrived take your pick:
Mario
Super Mario Plush Series Plush Doll: Bowser Jr. (Small Size) JPN US$ 24.90
Super Mario Plush Series Plush Doll: Cooper Jr (Small Size) JPN US$ 16.90
Super Mario Plush Series Plush Doll: Fire Mario (Small Size) JPN US$ 12.90
Super Mario Plush Series Plush Doll: Ghost (Small Size) JPN US$ 9.90
Super Mario Plush Series Plush Doll: Goomba (Small Size) JPN US$ 9.90
Super Mario Plush Series Plush Doll: Luigi (Small Size) JPN US$ 12.90
Super Mario Plush Series Plush Doll: Mario (Medium Size) JPN US$ 24.90
Super Mario Plush Series Plush Doll: Mario (Small Size) JPN US$ 12.90
Super Mario Plush Series Plush Doll: Noko Noko (Small Size) JPN US$ 9.90
Super Mario Plush Series Plush Doll: Princess Peach (Small Size) JPN US$ 12.90
Super Mario Plush Series Plush Doll: Toad (Small Size) JPN US$ 12.90
Super Mario Plush Series Plush Doll: Waluigi (Small Size) JPN US$ 16.90
Super Mario Plush Series Plush Doll: Wario (Small Size) JPN US$ 16.90
Super Mario Plush Series Plush Doll: Yoshi (Medium Size) JPN US$ 24.90
Super Mario Plush Series Plush Doll: Yoshi (Small Size) JPN US$ 12.90
Donkey Kong
Super Mario Plush Series Plush Doll: DD Kong (Small Size) JPN US$ 16.90
Super Mario Plush Series Plush Doll: Donkey Kong (Small Size) JPN US$ 19.90
Kirby
Kirby Adventure Kirby Plush Doll: King dedede JPN US$ 26.90
Kirby Adventure Kirby Plush Doll: Kirby L JPN US$ 49.90
Kirby Adventure Kirby Plush Doll: Waddle JPN US$ 12.90
http://www.play-asia.com/SOap-23-83-...-28v-84-n.html
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December 3rd, 2009, 21:31 Posted By: wraggster
New from Divineo USA

Mario can play golf!
Now, you can operate Mario with a controller freely.
It can also swing leftward or rightward when you press the A or B button.
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December 4th, 2009, 13:56 Posted By: wraggster
Nintendo boss Satoru Iwata reckons that often-overlooked N64 Zelda quest, Majora's Mask, was a "turning point" for Nintendo, and an early glimpse at games of the future.
Speaking in Nintendo's latest Iwata Asks inteview,Zelda top man Eiji Aonuma explains that the game's compact world was the result of a harsh one-year development cycle plan.
"The 'Three-Day System', the idea of a compact world to be played over and over again, came down from Miyamoto-san and one other director, (Yoshiaki) Koizumi-san," explained Aonuma. "We added that to the mix, and then, finally, we saw the full substance of a The Legend of Zelda game we could make in one year."
Iwata went on to add: "Actually, I feel as though, back then, we were given a glimpse of the concept that 'Deep, compact play is one form of the games of the future'. I think in that sense, as a product, The Legend of Zelda: Majora's Mask was a big turning point for Nintendo."
We too, want to see the series' darkest game mentioned more in Best Game Ever lists. Just buy it on Virtual Console to see why.
http://www.computerandvideogames.com...VG-General-RSS
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December 4th, 2009, 20:23 Posted By: wraggster
Newly released today:

More things for you to adorn your Christmas trees with. With these straps, you can turn your tree into a Mario game stage. The player characters Mario and Luigi can start at the top or the bottom. On their way they may come across the Brick Blocks or the Question Mark Boxes that will give them bonus items.
Put the chimney around so they could slip inside and come out to unexpected places. The mushrooms are bright and cheerful ornaments, scatter them around the trees. Add the final touch, put the star at the top to signify the goal.
http://www.play-asia.com/SOap-23-83-...-28z-84-n.html
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December 9th, 2009, 21:54 Posted By: wraggster
Newly released today:

More things for you to adorn your Christmas trees with. With these straps, you can turn your tree into a Mario game stage. The player characters Mario and Luigi can start at the top or the bottom. On their way they may come across the Brick Blocks or the Question Mark Boxes that will give them bonus items.
Put the chimney around so they could slip inside and come out to unexpected places. The mushrooms are bright and cheerful ornaments, scatter them around the trees. Add the final touch, put the star at the top to signify the goal.
http://www.play-asia.com/SOap-23-83-...-295-84-n.html
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December 12th, 2009, 00:11 Posted By: wraggster
News via http://emu-russia.net/en/
NES/Sega Master System/Arcade emulator for Windows has been updated. Changes:
[EMU] Added accurate Sega Genesis / Megadrive emulation. It should be the most accurate Genesis emulator available as it is nearly completely cycle accurate. Features include crisp stereo sound emulation, gameplay rewind, Sega Virtua Processor (SVP used in Virtua Racing), EEPROM, SRAM, accurate interlace emulation (Sonic 2 - 2 player mode). Takes advantage of 64bit (x64) CPUs. More details here :- http://www.retrocopy.com/sega-genesis.aspx
-[EMU] Added cycle accurate stereo sound to gamegear. Used by Outrun, Aleste, Galaga, Woody Pop, Xmen etc
-[GUI] Mouse cursor now disappears after 3 seconds of inactivity so it's not obscuring gameplay
-[CORE] Added option that lets RetroCopy manage how CPU cores are used. Useful for some AMD systems running on Windows XP if they have timing problems
-[CORE] Fixed memory leak in game loading
-[SOUND] Changed the ingame "fullscreen" to Stereo sound. The 3D world still uses mono as the TV's don't have two separate virtual speakers for the sound to come from yet.
-[SOUND] Fixed bug which could cause glitches in the sound on some systems
http://www.retrocopy.com/
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December 13th, 2009, 17:16 Posted By: wraggster
Hi all, as part of a network wide feature we are adding affiliate sections to each of our sites in order to give users who visit dcemu more sites to visit that post news about the consoles we cover.
If you have a Gamecube site and are interested in affiliating then please reply via this thread.
a link on the homepage of each site is whats required.
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December 14th, 2009, 23:59 Posted By: wraggster
News via http://www.retroactionmagazine.com/
NintendoAge is a free monthly e-zine that focuses on everything Nintendo. Most of its content is produced by the Nintendo community and features articles, interviews, the NintendoAge price guide and much more. The current issue and back issues are available to download in PDF format from the NintendoAge website. Content in the December 2009 issue includes:
Looking back at the Wii launch
Tinhead - Microprose’s unreleased SNES game, revealed!
‘twas the night before na Christmas
Interview with a Nintendo gameplay counselor
Bundle up this holiday season!
NGD showers us with more color dreams cheer
Weblink: http://www.nintendoage.com/
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December 17th, 2009, 23:26 Posted By: wraggster
News via http://www.gbadev.org/ & John Reder
Pocket Commander was inspired by the groundbreaking game 'Modem Wars' by Dan Bunten (1988). This was one of my all-time favorites! I wanted to pay my respects to Dan for his much-overlooked masterpiece. Long before the internet craze and real-time strategy(RTS) games like Command and Conquer, Dan created the first multiplayer (Modem to modem) real-time strategy game. This game is my attempt to recapture those 20 year old memories in a single player game for the GameBoy Advance.
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December 17th, 2009, 23:27 Posted By: wraggster
News via http://www.gbadev.org/ & John Reder
This is my second GameBoy Advance game done in a little over 50 hours of development. Pocket Raider was inspired by one of my favorite 8bit era video games Will Wright's 'Raid on Bungling Bay' (1984). This game has 9+ levels, each 88+ screens in size. You fly an Airship whose mission is to bomb all enemy Gun Turrets, Speed Boats, Tanks and Buildings to complete each mission progressing through the enemies backbone of bases, factories and finally their command center.
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December 17th, 2009, 23:29 Posted By: wraggster
News via http://www.gbadev.org/ & John Reder
This is the second episode of Pocket Raider, where the weapons and action are BIGGER!
Pocket Raider was inspired by one of my favorite 8bit era video games Will Wright's Raid on Bungeling Bay (1984). This game has 9+ levels, each 88+ screens in size.
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December 21st, 2009, 21:06 Posted By: wraggster
News via http://www.aep-emu.de/PNphpBB2-file-...c-t-14201.html
A new GEST version has been released today. Thats a nice surprise, seeing that the last version of this Game Boy Color emulator had been released in 2004. Thanks to VTEmulation for the news.
Quote:
Though no one probably cares, here´s an update.
This was mainly to fix the random speed up bug but I also ended up adding a few new features.
I also put the old site is partly back up.
What´s new:
v1.0:
-fixed random speedup bug
-fixed GBC with initial SGB border not working
-fix for King of Fighters 97 and Real Bout Special SGB mode
-somewhat better double gb emulation
-added simple IR link emulation
-added option to reduce CPU usage
-added option to allow opposite direction buttons to be pressed at the same time
-added option to disable visual rumble
-added autofire start and select buttons
-added GB2 soft reset
-added option to load same rom to GB2 that´s in GB1
-new config file format
http://koti.mbnet.fi/gest_emu/
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December 21st, 2009, 21:09 Posted By: wraggster
News via http://www.aep-emu.de/
An update of the NES emulator nemulator has been released.
Quote:
12/19/2009
nemulator 2.0 beta 2
* Joystick support (non-analog joysticks only, see nemulator.ini)
* Menus: On the game selection screen, use A to select a game, B to bring up the menu. In-game, press start+select to bring up the menu.
* Fullscreen mode configurable via nemulator.ini
* Configurable reset and menu delay behavior (thanks to Alexander Rojas for the suggestions!)
* Fixed bug that caused crashes when quitting while in fullscreen mode
7/7/2009
nemulator 2.0 beta 1
nemulator 2.0 development started in 2008 simply in order to switch from DirectDraw to Direct3D (both to fix compatability issues with Vista and as a learning experience). Along the way, it morphed into what you see today. The GUI is the primary feature of nemulator 2.0, but there are a ton of changes under the hood including improved mapper support, an improved sound engine, and many bug fixes.
2003-2008
nemulator 1.0
nemulator development started in 2003 and was worked on, sporadically, through 2008.
http://www.nemulator.com/
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December 28th, 2009, 18:30 Posted By: wraggster
On Christmas day six years ago, one boy had a legitimate dream: To recreate the soundtrack for The Legend of Zelda: The Ocarina of Time, making it sound like it was recorded by live musicians. Three-fifths of a decade passed, and the boy became a man. More importantly, the Zelda Reorchestrated project produced its first succulent fruits: A 22-track compilation of Ocarina's tunes, as performed by a virtual philharmonic.
You can stream some of the tracks off the Zelda Reorchestrated site, or download the entire shebang for free. Or, you can just wait for the group to recreate the timeless music of Wand of Gamelon, which should be just around the corner.
http://www.joystiq.com/2009/12/27/ze...ime-score-rem/
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December 29th, 2009, 12:07 Posted By: wraggster
Newly released today:

More Mario items for you to take out of your game into real life. There is the star which grants you unlimited power, the coins that you collect along the way and the flower that transforms you from a mere pipe cleaner to a Super Mario.
Minor, but very important characters such as the mushrooms are here and so are the under appreciated bricks. Last but not least is the protagonist Mario and his powered up version, Fire Mario.
Bring your Super Mario game into the 3D world, hang them about the room and bring out your own style. Here are stage building blocks, money, supplement items and player characters. Basically, everything you will need.
Super Mario Item Nuigurumi Vol.2 Strap: Brick Block JPN US$ 4.49
Super Mario Item Nuigurumi Vol.2 Strap: Coin JPN US$ 4.49
Super Mario Item Nuigurumi Vol.2 Strap: Fire Mario JPN US$ 4.49
Super Mario Item Nuigurumi Vol.2 Strap: Flower JPN US$ 4.49
Super Mario Item Nuigurumi Vol.2 Strap: Green Mushroom JPN US$ 4.49
Super Mario Item Nuigurumi Vol.2 Strap: Mario JPN US$ 4.49
Super Mario Item Nuigurumi Vol.2 Strap: Star JPN US$ 4.49
http://www.play-asia.com/SOap-23-83-...-29t-84-n.html
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December 29th, 2009, 12:11 Posted By: wraggster
Newly released today:

Pichu, one of the cutest pokemon and Arceus, the legendary Original One have left the Diamond Pearl World to visit both the figure studios and plush factories. The figures are perfectly scaled and proportioned, it bring out the intricate lines and the majestic qualities of Arceus and the spherical lines of Pichu.
The plushes are rounded and softened, a perfect form for Pichu. As the pre-evolved form of Pikachu, Pichu is really a baby and could do little damage due to his limited capacity to hold electricity. Yet, who wants to attack him when he looks so cheerful and cute. Even Arceus, the pokemon god look hug-able with his shortened limbs.
Pichu and Arseus are available as:
Figure
Pokemon DX Diamond & Pearl Figure: Arceus JPN US$ 19.90
Pokemon DX Diamond & Pearl Figure: Gizamimi Pichu JPN US$ 19.90
Plush Dolls
Pokemon DX Diamond & Pearl Plush Doll: Arceus JPN US$ 19.90
Pokemon DX Diamond & Pearl Plush Doll: Kikachu JPN US$ 19.90
http://www.play-asia.com/SOap-23-83-...-29t-84-n.html
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December 29th, 2009, 22:40 Posted By: wraggster

Christmas 2009 may have come and gone, but you've still got two days two days to order the perfect gift for the retro gamer in your life - RetroZone's 8 Bit Xmas 2009.
8 Bit Xmas 2 is a new NES cartridge from RetroZone crafted specifically for the holiday season. Built using completely new parts, the cartridge is festooned with blinking lights that should brighten up any original NES you slide it inside of. The cart is loaded with Snowball Fight!!!, an original game in which up to four players fire multi-colored snowballs at each other from the sides of the screen.
While the unique cartridge makes it well worth the $43 price tag, an additional $5 scores you a personalized splash screen message for the game, with a matching Christmas card.
Its late, but retro gamers have a distorted sense of time and space anyway, so it should still be fresh. Just be sure to order before December 31st, or you won't be able to order at all.
http://kotaku.com/5436314/its-not-to...+bit-christmas
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December 29th, 2009, 23:32 Posted By: wraggster
Pixelh8 also released Music Tech V2.0 for the Game Boy:
The Original Pixelh8 Music Tech Game Boy Synthesizer is software that runs on an unmodified game boy, enabling you to be able to control the game boys on board sound. You can edit the wave duty, pitch sweep and volume envelope as well as new additions such as unison, 5th power chords and octaves, turning the Game Boy into a real time instrument.
This updated version V2.0 allows for the addition of a Major 3rd, a Minor 3rd as well as All Major Keys, All Minor Keys, All Harmonic Minor Keys, All Whole Tone & All Pentatonic Keys. That’s a lot of keys.
Notable owners of the original V1 version are Imogen Heap (click to see video) , Damon Albarn & David E. Sugar.
Like his other releases the author asks that you dont redistribute his releases and he has threatened legal action against sites who do, that in mind download here --> http://pixelh8.co.uk/software/
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