The Hottest DCEmu Posters
Gamecube News is a News and downloads site for
the Gamecube, We have all the latest emulators, homebrew and all
the downloads on this site, we also cover commercial gaming and
console news. Part of the DCEmu Homebrew & Gaming Network.
LATEST News Flash
From February 2013 the news for the Gamecube is back in its own forum so now on this site you will only see Gamecube news and downloads and also the latest Gamecube auctions.
THE LATEST NEWS BELOW
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June 17th, 2013, 21:43 Posted By: wraggster
via http://www.emucr.com/
Gekko Git (2013/06/07) is compiled. Gekko is an open source great Gamecube(NGC) emulator. Gekko is an experimental Nintendo GameCube (NGC) emulator started in 2006 by ShizZy and Lightning. It features a very advanced 32-bit dynamic recompiler and its own OpenGL graphics core, and is capable of booting many commercical titles.
Gekko Git Changelog:
* Allow keyboard_input to manually handle axis values passed to hw_si. Minor hw_si cleanup.
* Fixed keyboard input for GLFW. Last commit broke axis input from the keyboard. Note, Qt is still broken when not using Single Window Mode
* Added support for degrees of axis input.
http://www.sendspace.com/file/ztpe3j
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June 17th, 2013, 21:18 Posted By: wraggster
via http://www.emucr.com/
Swiss SVN r219 is compiled. The swiss army knife of gamecube homebrew. Swiss aims to be the ultimate utility Gamecube homebrew application.
Swiss SVN Changelog:
r219
- Fix issues with default devices - Fix Qoob read issue
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r218
- Fix device reloading/swapping/refreshing
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r217
- Fix issues where a multi-game disc is assumed by default.
http://www.sendspace.com/file/fjfu7t
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June 17th, 2013, 21:02 Posted By: wraggster
via http://www.emucr.com/
Dolphin Git 3.5-1473 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
Dolphin Git changelog:
- Merge branch 'shader-uids-awesome'.
- Fixes Issue 6353 Remove extract apploader/dol from top level
- Handle 1 partition only, fixes Issue #6353
http://www.sendspace.com/file/kv5jfz
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June 17th, 2013, 14:23 Posted By: wraggster
News from Neoflash:
NEO Summer Retro Coding Contest 2013 for all retro platform announcement
*** Close time: Aug.20th 2013 ***
more info: http://www.neoflash.com/forum/index.php/topic,7624.0.html
* Homebrew Game division
There are top 3 winners for all platform
* Homebrew APP division
There are top 3 winners for all platform
Note: The platform just specify to the retro console, something like NES/PC-E/MD/SNES/N64/GBA/NDS/PSP/Wii ......
The rules of NEO Summer retro coding contest 2013:
[1] All original entries will get +5 "original score " , but the second entry (same project from last contest but improved, and just enter one more time again ) will don't get any "original score" in this contest.
[2] If your production have enter other contest before, you can use it to enter this NEO contest still.
[3] The No.1 winner from last Neo contest can't use their same project (even it come with many updated) to enter this contest again.
[4] You can submit more than one project for any platform at the same time, without any limit.
[5] You must put the NEO Retro Compo badge and NEO website link to your program and show it in the first page.
The top 3 prize list for the winners:
The No.1 : US$500 cash , OR choose any items from the NEO online shop, just not over U$800 total value.
The No.2 : US$300 cash , OR choose any items from the NEO online shop, just not over U$500 total value.
The No.3 : US$200 cash , OR choose any items from the NEO online shop, just not over U$300 total value.
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June 3rd, 2013, 15:29 Posted By: wraggster
news via http://www.emucr.com/
Dolphin Git 3.5-1389 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
Dolphin Git changelog:
- Added optimizations to ClassifyFloat/Double functions in Mathutil.cpp and to PPCCache.cpp
http://www.sendspace.com/file/if5qwg
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May 27th, 2013, 23:40 Posted By: wraggster
via http://www.emucr.com/
Dolphin Git 3.5-1380 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
Dolphin Git changelog:
- [Android] Qualcomm drivers require that the EGL context is created on the same thread that the OpenGL commands are run on. Crappy driver limitation since eglMakeCurrent should work to let it be on a different thread.
- Make auto fullscreen resolution the default.
http://www.sendspace.com/file/86w17n
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April 29th, 2013, 00:17 Posted By: wraggster
via http://www.emucr.com/
Dolphin Git 3.5-1307 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
Dolphin Git changelog:
- Merge branch 'fix-linux-win-resize'
- Apparently we can't trust m_strVideoBackend on osx.
http://www.sendspace.com/file/vn96pn
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April 21st, 2013, 23:59 Posted By: wraggster
via http://www.emucr.com/
Dolphin Git 3.5-1282 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
Dolphin Git changelog:
- Merge branch 'dspjit'
http://www.sendspace.com/file/0chyhf
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April 9th, 2013, 11:14 Posted By: wraggster
Extrems has released a new version of the Nintendo64 Emulator for Wii and Gamecube:
Features:
- Built with devkitRice.
- Available for Wii and GameCube.
- SMB share support from WiiSX.
- Reintroduce Zip file support.
- IDE-EXI v1/v2 support.
- AESND-powered audio.
- Minor performance enhancements.
- Some compatibility fixes.
- Graphics and user interface tweaks.
- Recognize the NTSC Zelda bonus disc.
New options:
- ScalePitch
Changes pitch according to emulation speed.
- VideoMode
0: Auto - 1: 480i60 - 2: 576i50 - 3: 480p60 - 4: 576p50
- TrapFilter
Affects composite video, similar to GameCube output.
Recommended for lower-end CRT TVs.
- smbusername, smbpassword, smbsharename, smbipaddr
Hopefully self-explanatory.
- rompath
Automatically load a ROM file on startup.
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